Hi, I'm Tim and I'm a game programmer.
Some of my skills:
- Programming in C# and C++
- Shader programming in GLSL, HLSL and fixed pipeline iOS shaders
- Modelling (3DS Max)
- Texturing
- Game design
- Scripting
I've got experience with Unity3D, UDK, Source and CryEngine game engines. And I've written a few tiny ones myself.
I also have a technical blog where I'm detailing the work I'm doing for a JRPG that I'm working on. You can find the link for my blog here.
Feel free to mail me to ask for code samples of some of my work.
You can view my CV in either pdf or doc format.
Cspace AI and Engine video
Video
Hand-Painted Scene
Game Assets
B-Safe
Kids Educational Game
Pomana
3D Game
3D Showreel 2010
rigging, particles, maxscript
Baldur′s Gate
2D Game
PirateBuster
2D Physics Game
Lancia
3D Render
Sandbox (Networking & Multi-Touch)
Paper